About Me

Welcome! I am Sahil Chawla, a first year Master's student in Computer Science at Georgia Institute of Technology, and I am a Software and Game Engineer by profession with over 2 years of startup experience in Gameplay, AI, and UI Engineering, credited with 1 shipped mobile game, "Cricinshots" built in the Cocos Creator Engine using Typescript. The other programming languages and technologies I'm familiar and comfortable with include C/C++, Python, OpenGL, Unreal Engine and Unity.

I am passionate about creating software and games that have a lasting impression on people. Whether it's developing immersive game worlds or crafting intuitive user interfaces, I thrive on building experiences that resonate with users. I have cultivated a strong technical foundation through my previous work experience in the game development industry, and I am currently seeking Summer 2025 Software Development, and Game Engineering internship roles.

Projects

Professional Work

CRICINSHOTS Typescript C# Cocos Creator Unity
PROJECT ANIL C++ Unreal Engine

Personal Work

CANNON CLASH! C# HLSL Unity
PROTOX GAME ENGINE C++ OpenGL GLFW
INFILTRATION C++ Unreal Engine
TOON TANKS C++ Unreal Engine
DUNGEON PUZZLE C++ Unreal Engine

Contact Me!

Phone Number (678) 670-4960